【教程簡介】
講解Maya 2022的建模、材質、渲染和動畫的基礎操作,比如模型的選擇、場景的整理、自定義界面、多邊形建模、面片的制作和優化、雕刻、NURBS建模、材質的添加、攝像機動畫、燈光、景深等
This course covers the core Maya skills—modeling, texturing, rendering, and animation—in a real-world project-based workflow that translates equally well to film, motion graphics, and game design. Learn basics such as selecting and manipulating objects, organizing scenes, and customizing the interface. Next, review polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Discover how to create and apply materials to surfaces—adding color, texture, and reflectivity. Then integrate cameras, lighting, and depth-of-field effects using the Arnold for Maya renderer. Last but not least, instructor George Maestri shows how to add movement and life to your work with the Maya animation tools.
【使用軟件】:Maya
【分 辨 率】:1280 x 720
【教程時長】:4小時49分鍾
【語 言】:英語
【文件大 小】:1.3GB(壓縮包大小)
【免費下載】:誠通網盤 訪問密碼:6688 百度網盤 提取碼:q02b
【推薦資源】
Maya教程:電磁炮步槍建模教程 Gumroad – Railgun Design with Edon Guraziu
Maya教程:2019基礎入門教程 Lynda – Maya 2019 Essential Training
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